Florian Decupper

Graphic design | UI design | Game art

Hello, I'm Florian, a graphic designer working in the game industry. I previously worked at Ubisoft on Tom Clancy's Ghost Recon Wildlands, as a UI artist.

I'm currently working as a freelance graphic designer, UI designer, and game artist. I worked for over a year on an unannounced Unreal Engine 4 game, as a UI artist and UI/UX designer. I worked on the UX, the UI art direction, as well as creating, animating, and integrating UI assets. I also did visual scripting for those UI elements. I did UI design, art, animation and integration for an unreleased Unity game. I'm currently available for new projects.

My last released personal projects are Campfire, which was showcased at various festivals and on gaming websites such as Killscreen.com or indiegames.com, and Koto, which was PCGamer's free game of the week, and is currently used in various schools as a musical learning tool.

My new website is under construction: in the meantime, you can find me on Linkedin, see some of my work on Behance, download my resume, or contact me directly by email at floriandecupper@gmail.com.